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Operation
Sealion 1940
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1-3 | 2x Pz II |
4-7 | 2x Pz III |
8-10 | 1x Pz IV |
Roll 3 times on the following table to determine the infantry elements
1-8 | 1x Sdkfz 251 carrying 2 PanzerGrenadier sections |
9 | 1x Sdkfz 251 carrying 2 Engineer sections |
10 | 1x Sdkfz 251 carrying a FOO with 5 Battalion level fire
missions including smoke. Note: if rolled for a second time treat as a 1 |
Elements 6th Mot
Inf Regt:
Quality: Elite
Setup: Enter board on turn one.
Roll 5 times on the following table to determine the infantry elements
1 | 1x StuG III |
2-6 | 1x Opel Blitz carrying 2 Infantry sections |
7-8 | 1x Opel Blitz carrying 1 Infantry and 1 Spandau section |
9 | 1x Opel Blitz towing a 7,5cm leIG |
10 | 1x Opel Blitz towing a 3,7cm PaK |
Elements 18th
Panzer Recce Regt:
Quality: Elite
Setup: Enter board on turn one.
Armoured-cars use recce rules
Roll 3 times on the following table to determine the armoured elements
1-6 | 1x Sdkfz 222 a/c |
7-10 | 1x Sdkfz 232 a/c |
Roll 5 times on the following table to determine the infantry elements
1-4 | 1x PanzerGrenadier section mounted on m/c and sidecars |
5 | 1x Kubelvagen carrying a Panzer Grenadier section |
6 | 1x Kubelvagen carrying a Engineer section |
7-9 | 1x Kfz 78 truck carrying 2 Panzer Grenadier sections |
10 | 1x Kfz 78 truck carrying 1 Infantry and 1 Spandau section |
Local Defense
Volunteers (LDV):
Quality: Poor (unless otherwise specified)
Setup: On Table, not within rifle range of the southern edge.
Armoured-cars use recce rules
2x Barbed-wire, 2x elements may be dug-in, 1x unfinished pillbox
– counts as hard cover, not fortification.
Roll 4 times on the following table to determine the infantry elements
1-6 | 2x Infantry sections |
7 | 2x MMG sections |
8 | 1x Scout section; mounted on bicycles or horses (determined randomly) |
9 | 1x Coldstream Guards section (Elite) |
10 | 1x Engineer section (Average) |
Roll 4 times on the following table to determine the support elements
1-2 | 2x 18 pdr |
3-4 | 1x 25 pdr |
5-6 | 2x 2 pdr anti-tank gun |
7 | 2x Rolls-Royce Armoured Car |
8 | 2x Morris CS9 Armoured Cars (Average) |
9 | 2x Beaverette Mk I Armoured Cars |
10 | 1x FOO with 5 Battalion level fire
missions including smoke. May plan two FDF missions. Note: if rolled more than once, re-roll |
Elements 8 RTR:
Quality: Average
Setup: Enter board on turn 2-4. Either a road on the west or east table
edge or anywhere on the north table edge. Place of entry must be marked
on a sketch map before play starts. Turn of entry determined randomly.
Roll 3 times on the following table to determine the armoured elements
1-3 | 2x Matilda I |
4 | 1x Matilda II |
5-7 | 2x Light Mk IVB |
8-10 | 2x Light Mk IVC |
Roll 3 times on the following table to determine the infantry elements
1-4 | 1x Bren Gun Carrier with 1 Infantry section |
5-8 | 1x Morris 15cwt truck with 2 Infantry sections |
9 | 1x Morris 15cwt truck with 1 Infantry and 1 MMG section |
10 | 1x Infantry section on motorcycle with sidecars |
Elements 15
Hussars:
Quality: Average
2x A9 Cruiser, 2x A13 Cruiser, 1x BGC + 1x Inf, 3x 15cwt w 5 Inf + 1x
MMG
Setup: Enter board on turn 2-4. Either a road on the west or east table
edge or anywhere on the north table edge. Place of entry must be marked
on a sketch map before play starts. Turn of entry determined randomly.
Roll 2 times on the following table to determine the armoured elements
1-3 | 2x A9 Cruiser |
4-6 | 2x A10 Cruiser |
7 | 1x A10 Cruiser and 1x A10 Cruiser CS |
8-10 | 2x A13 Cruiser |
Roll 4 times on the following table to determine the infantry elements
1-4 | 1x Bren Gun Carrier with 1 Infantry section |
5-8 | 1x Morris 15cwt truck with 2 Infantry sections |
9 | 1x Morris 15cwt truck with 1 Infantry and 1 MMG section |
10 | 1x Bus with 1 Infantry section and 1 Light Mortar section |